Distributed by Ubi Soft in France, Ariolasoft in Germany. and Leader in Italy.
 Coder Adrian Cummings posted the following comment about the game's development on Facebook (28-Aug-18):
"I think possibly/maybe Andy Pang worked on the graphics along with certainly Jason Lihou. It was Jason that did the retouched version of the title screen tho and I did the original title screen. Caused a lot of arguments at the time LOL :P You can see my initials in the bottom right corner of the original big eye version.
In fact it's where 'Laura P. Paul' came from in the credits (which I later used a lot in my own game credits TBH) because a 'lot of people' worked on it in the end in reality to get it out the door at Images Design."
Based on 1987 Westone/Sega coin-op.
"(Super) Wonder Boy: Monster World" (Sega MK III/Arcade)
"Super Wonder Boy in Monster World" (JP, SMS)
"Bikkuriman World" (JP, PC Engine)
"Mônica no Castelo do Dragão" (BR, SMS)
During play, press ‘DEL’ and type “BOY” for infinite elixers. Press ‘HELP’ for super jump.