[1] Game design by Steve Crow. Amiga conversion reverse-engineered from the Atari ST release by Phill Boag-Butcher (Galahad/FLT^SCX).
Main graphics by David McLachlan; intro gfx by Predseda; additional gfx by Darren Doyle (Greyfox); Starquake logo by Mark R. Jones and retouching by Phill Boag-Butcher (Galahad).
Title music composition by Jas C. Brooke and Amiga conversion by Andy Lemon (Ne7/SCX); additional music conversion by Alvaro Delgado Reinoso (ADRDesign); loading music by Peter Wahlgren (Notorious/SCX); intro music by Ian Ford (Hoffman); and hidden game section music composed by Matthew Simmonds (4-Mat) and Amiga conversion by Carlos del Alamo (Estrayk).
[2] Min. Requirements: 1MB ram (game runs sluggishly on 1MB Amiga systems, but a more optimised update is planned for 2019 to remedy this).
Recommended: 68020 CPU, at least 1MB ram (required for smooth gameplay).
[3] STARQUAKE V1.1 was released for the Amiga in November 2018 as freeware (see EAB announcement), with a limited edition commercial boxed release (budget/premium/standard/collector's edition/deluxe versions) also being available for purchase from Psytronik and, previously, the Fusion Retro Books website.
[4] More info. about the development of the Amiga conversion of STARQUAKE can be read in this EAB thread started in August 2014 by coder Phill Boag-Butcher (Galahad) [see HERE].
[5] STARQUAKE V1.1(video preview) is available for viewing HERE [Source: Saberman's YouTube channel].
[6] ***STARQUAKE V1.1(full PD release incl. scene intro)*** is available for download from these sources:
- STARQUAKE V1.1(ADF disk version) [Source: Scoopex demoscene website]
- STARQUAKE V1.1(ADF disk/WHDLoad HD versions) [Source: EAB FTP site]
- STARQUAKE V1.1(ADF disk/WHDLoad HD versions) [Source: EAB FTP mirror site]
TRIVIA: The Amiga conversion of STARQUAKE contains a couple of Easter eggs. For those who are easily given to temptation, the elusive secrets to unlocking the hidden game section, the meaning of life & more are only revealed in the mysteriously named Cheatcode section!!! (---> see HERE ;-)
Based on Steve Crow/Bubble Bus 1985 Spectrum release; ported from 1988 Mandarin Software Atari ST release.
PC versions: CGA
N.B. A STARQUAKE remake for iPad/iPhone was released in 2011.
EASTER EGGS
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Coder Phill Boag-Butcher (Galahad) has revealed how to crack a couple of easter eggs that he has been sitting on (poor joke!) since releasing the Amiga conversion of STARQUAKE:
(1) If you hold down fire until the 'Copyright' screen appears after the cracktro, a different title tune is played.
(2) The game contains a secret section, but how do you unlock it??!! Get a highscore and enter your name as the best home computer ever made!!!
[Source: Galahad/FLT^SCX (coder)]
GENERAL TIP: To skip the intros and go straight to the game, hit the fire button on the EAB screen.
TELEPORT CODES (ATARI ST / AMIGA)
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ADKEA
KWANG
CWORE BORNO
NICHA
SOCHI
HINDI
ROKEA
KALED
TSOIN
LUANG
TABET
SOLUN
DAURO
FLIED
CHING