- Game is playable from HD only. - HD installer is contained on disk 1. - Installation requires approx. 9Mb HD space.
[1] Licensed game based on Gene Roddenberry's original cult sci-fi TV series STAR TREK.
[2] Game designed by Elizabeth Danforth, Jayesh J. Patel, Bruce Schlickbernd & Michael A. Stackpole; additional design by Scott Bennie & Scott Harring. Amiga conversion jointly-developed by Metadigm, Interplay, Victor A. Wagner Jr. & Kenneth T. Spoor.
[3] The game was planned to be released also for OCS/ECS Amigas in 64 colour halfbright mode (see The One December 1992 and CU Amiga May 1993 previews), but was later cancelled.
[4] Min. Specifications: A1200/4000, AGA chipset, 68020 CPU, 2Mb chipram, WB 3.x, HD Recommended Specifications: A1200/4000, AGA chipset, 68020 CPU, 2Mb chipram, 1Mb+ fastram, WB 3.x HD
Last known versions:
- V1.993 (29-Nov-93) [English]
- V1.1070 (20-June-94) [German]
- V1.1085 (16-Sept-94) [French]
Based on 1992 Interplay PC/Tandy release. The NES game with the same name has a completely different gameplay. PC versions: Tandy, EGA, MCGA/VGA
English Release [alt] [Source: mocagh.org]
English Release [alt2] [Source: mocagh.org]
Manual (English) [Source: mocagh.org]
Manual (English) [alt] [Source: mocagh.org]
Reference Card (English) [Source: mocagh.org]
Cluebook (English) [Source: mocagh.org]
When in space combat, fire your phasers and torpeoes at the enemy vessel. Then press ‘D’ to get Scotty on the damage control. All the action stops, but your phasers and torpedoes will still recharge. When the action begins again you will be able to fire at the target straight away. Repeat this process a few times and your enemy will not last long.
No maps found.