ECS no. 1
ECS no. 2

Spheroid Demo

General info

Amiga Original

Relationships

WHDLoad

No WHDLoad installer.

Stats

286

Genre

Conversions

ECS / OCS

Version info

No
Max 1, Sim 1

Features

Hard Disk Installer

Yes

- Demo must be HD installed for gameplay on Amiga systems under AmigaOS 3.1.4 or higher, as it will not run from floppy on such Amiga configurations at present.

- Approx. 300k HD space is required.

- Simply copy all disk contents to a game drawer on HD.

- Double-click game icon 'Spheroid' to launch game.

Compilations

Releases

Year
Name
Licence
Type
Country
Publisher
Languages
Manual Languages
Disks
Rarity
2022
Spheroid Demo
Coverdisk
Full Price
Worldwide
English
English
1
Common as mud

Notes

[1] Written in Blitz Basic 2. Game design by Andy Vaisey. Coding by Andy Vaisey (main game) and Ray Lejuez (level editor/designer). Main graphics by Andy Vaisey; additional gfx & loading screen by Toni Gálvez. Music by Andy Vaisey.

[2] Min. Requirements (demo): KS1.3 or higher, at least 1MB ram.
Recommended (demo): KS1.3 or higher, at least 1MB ram, hard drive (required for machines with AmigaOS 3.1.4 or higher only; see HD notes above).

[3] SPHEROID(commercial demos) are available for download from these sources:

SPHEROID V0.9aa(12 level AA coverdisk demo) [Sources: Arkanix Labs; Amiga Addict]
SPHEROID V0.8(10 level demo) [Source: Arkanix Labs]

[4] SPHEROID is a puzzle game set for commercial publication by Phoenix Ware during 2022. Planned features of the final retail release include:

- Brain-teasing gameplay consisting of 50 to 60 levels
- Ray-traced loading and end-game screens
- New loading and titlescreen music plus 4 or 5 in-game tunes
- Passcode system to skip completed levels (every 5 levels)
- Compatibility with all Amiga system configurations
- Option to purchase the game on physical media or as a digital download


TRIVIA: Due for commercial release during 2022, SPHEROID is a puzzle game that coder Andy Vaisey resurrected from his old A1200 in early 2022 for which coding began in 1995 (see original titlescreen HERE). Originally utilising AMOS Pro back in '95, the game has been recoded in Blitz Basic 2 with some redesigned graphics and new titlescreen/loading screen/in-game music. [Sources: coder Andy Vaisey, via messages posted in an EAB game dev thread and LA thread]

Conversion Notes

Screen info

ECS / OCS
Screenshot ECS no. 3

AA Demo Loading Screen

Screenshot ECS no. 4

Screenshot ECS no. 5

Screenshot ECS no. 6

Screenshot ECS no. 7

Screenshot ECS no. 8

Screenshot ECS no. 9

Screenshot ECS no. 10

Screenshot ECS no. 11

Screenshot ECS no. 12

Screenshot ECS no. 13

Titlescreen (Planned 2022 Release)

Screenshot ECS no. 14

Titlescreen (Unfinished 1995 Version)

Box: ECS / OCS
Disk: ECS / OCS
Misc: ECS / OCS

Manual info

ECS / OCS

No manuals found.

ECS / OCS

No cheats found.

Conversion info

Map info

ECS / OCS

No maps found.

MAGAZINE REVIEWS

Magazine
Issue
Rating
Reviewer
Release type
Review
Scans
No magazine reviews found

MAGAZINE PREVIEWS

Magazine
Issue
Rating
Reviewer
Release type
Review
Scans
No magazine previews found

ECS / OCS

Lore Score: n/a

Your Score:

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