[1] Game design by Dean Lester. Coding by Barry Costas. Graphics by Mark Potente. Music/sound FX by Matt Furniss.
[2] Game supports joystick/keyboard control.
Simultaneously developed/released on all 16-bit formats (Amiga, ST, PC).
PC versions: CGA, EGA, VGA
Bonus icons pop up occasionally - grab them quickly for handy power-ups, ranging from extra time to a level do-over
(LEVEL CODES)
10-“SIRENS” 30-“PLAYER” 50-“DOLLAR” 70-“FINGER”
20-“LOADER” 40-“RESULT” 60-“CHANGE”
No maps found.