Originally planned for release in 1996 by OTM
, development of the game was sidelined by the publisher's demise and university studies of the developers. Nonetheless, the game was snapped up again for publication by Epic Marketing
and scheduled for release in 1998, but sadly never saw the light of day.
 QUIET PLEASE TENNIS was planned for release with the following features:
- A TV-styled court-view depicted in 128 colours full-overscan graphics.
- Players in 32 colours with more than 200 frames of animation each and possessing individual skills (speed, backhand, forehand, net-play and health) and characteristics (left/right-handedness, ambidexterity etc).
- Arcade and simulation elements, encompassing the most important aspects of the real ATP men's tour, including ones that (at the time) had never before been simulated (e.g. players can ask the chair referee to review doubtful decisions on points).
- Singles and doubles matches including 4 game modes: EXHIBITION:
2 to 4 player optionTOURNAMENT:
Up to 16/32 human players can take partCAREER:
Build up your own career by playing all the tournaments (the ones in the ATP men's tour + Davis Cup) and achieve a world rankingCRAZY TOURNAMENT:
Match the world's 7 best players in a tournament with the usual shots that players have in their arsenal plus some special 'trick' shots
- All the realism of a bona fide tennis match including animated linesmen, referees and ball-boys. All the known playing surfaces will be featured too plus a special scenario (a crowded street) that will be unique to Crazy Tournament
mode. Of course, the different surfaces will affect the bounce of the tennis ball and, subsequently, the speed of the whole game.
- Digitised speech and sound FX will accompany not only the end of points, but also other important moments during points (e.g. when the ball clips the net cord or when a player misses a simple shot). Crazy Tournament
mode will also boast its own set of street-related sound FX.
[Source: TSF website
, courtesy of the Internet Archive]
 Reportedly, an early demo of QUIET PLEASE TENNIS was shown to potential publishers and Amiga journalists for preview purposes. Disappointingly, a demo was never released to whet the appetite of the Amiga games public, despite previews of the highly-anticipated game appearing in various Amiga publications from 1996-98 (see previews below
 The last piece of news reported about QUIET PLEASE TENNIS was that a demo would be exhibited at the Computer '98 show in Cologne, Germany. Whether the game ended up being demonstrated at the show, though, is unknown [Source: Amiga Nutta Computer '98 preview (Nov 98)
 Previews of QUIET PLEASE TENNIS appeared in:
- Amiga Review (Issue 18/19, July/Aug 96)
[Slovak language only]
- Amiga Flame (Jan 98)
- CU Amiga (Feb 98, p37)
- Amiga Nutta (Nov 98)