[1] Game design by Dave Gibbons & Steve Day. Original code by Dave Gibbons; CD32 conversion by Stephen Curtis. Graphics by Steve Day. Sound by Dave Gibbons & Steve Day. [2] FIREFORCE was originally scheduled for release by Electronic Zoo, but they closed their doors in 1992 and it was initially published on floppy by ICE after some enhancements were made to the game. The CD32 release is a straight port of the floppy release [Sources: Amiga Computing 54 (Nov 92, p118) and Amiga Format 57 (Mar 94, p73), courtesy of AMR].
Amiga and Atari ST floppy versions were released simultaneously.
Start the game as normal with just one bazooka shell. Arm the weapon, press and hold the fire button. Now press ‘ESC’. Go to the armoury and get rid of all your rockets. Now you can start the mission with infinite supply of bazooka shells. The same applies to all weapons as well.
No cheats found.
No maps found.