[1] DYNAMIC DEBUGGER, scheduled for release in 1989, was to have been the first moving HAM mode platform game on the Amiga, which would have displayed more than 4000 colours on screen at once.
[2] The object of the game was to control Shaggle Waggle, the licenced dynamic debugger, and kill 10 levels of pests. Some of the weapons included a cork-firing champagne bottle, a vacuum cleaner, a DDT gun and a battery.
[3] The general consensus of the few computer magazines who saw a preview version of the game was that the only thing going for it was the 4096 colours graphics exhibited in HAM mode!
[4] According to
Cathy Campos at
Mirrorsoft, DYNAMIC DEBUGGER was never released on the Amiga because the main coders were unable to produce a playable game after several months and further development was not financially viable. Similarly, it would never see release on any of the other platforms it was planned for either [Source:
CU Amiga article, Nov 91, pp72-73].
[5] Previews of DYNAMIC DEBUGGER appeared in several magazines:
-
Amiga Format (Issue 1, Aug 89, p10)-
Amiga Computing (Vol. 2 No. 3, Aug 89, p18)-
The Games Machine (Issue 21, Aug 89, pp8-9)-
CU Amiga (Nov 91, pp72-73)-
Amiga Power (Issue 18, Oct 92, pp91-96)